This one is going to take some context
to explain while I wax nostalgic.
In the summer of 1996, my family went
to Disney World. So did I. Long story short: great
time. However, Epcot Center had a big push for technology and
computers and gaming tech. I specifically remember being stoked by a
Sega Saturn display because it was only a year old in North America
and not a lost cause yet. One of the buildings had a bunch of PCs set
up and this was a big deal for me because we didn't get a Windows PC
until November (Packard Bell, if you must know and want a laugh). One
of those PCs had a point-and-click adventure game set in a weird
fantasy world with a crazy art style and a likable doof of a
protagonist trying to rescue his family who'd been kidnapped by evil
magic. Typical stuff, but it was charming, and gorgeous in a way that
was above King's Quest. I spent about half an hour bumbling around
clueless because Point-and-Click Adventure Game, but it left a huge
impression. I never even learned the name of the game, so it remained
an illusive mystery to me after we left Florida.
Well, I finally beat it. Twenty-two
years later. I even know its name.
Its called Torin's Passage,
from legendary adventure game developer Sierra On-Line and designed
by the equally legendary Al Lowe, father of the Leisure
Suit Larry series of bawdy
classics.
From a
gameplay standpoint, the puzzles are mostly straightforward, with a
few trickier mazes and pattern things. (I used a guide because I
wanted to get through it in a reasonable amount of time. I'll be
honest when I'm being a filthy casul). The difficulty is very
forgiving compared to King's Quest,
and dying will present you with a funny message and drop you back to
where you were before you did the thing that killed you.
Presentation
is amazing. The backgrounds are hand drawn, while the
character animations have quite a bit of Don Bluth's style to them.
The voice acting is top notch for the era, with most of the cast
comprised of journeyman character and voice actors who are still
working today. Torin was voiced by Michael Shapiro who has done the
voices for Barney and the G Man in all of the Half-Life
games (which were originally published by Sierra).
The writing is solid, too. Lowe's
comedy chops shine, and while its clearly family-friendly, some of
his trademark bawdiness peeks through. Poop jokes are all-ages, after
all. Its not quite on the Monkey Island
level of comedy, but it does have some great bits, like the random
black & white sitcom family, The Bitternuts.
Torin's Passage is
incredibly charming, and if you like 90s-style Point-And-Click
Adventure Games (specifically the Sierra-style), then its a good one
of those. Sadly, it was released at the tail end of Sierra's golden
age, and never got a sequel. Its available on GOG.
That's
it for the gameplay review. Now for story bits. There might be
spoilers.
Sometimes Torin looks all noble and heroic
The
basic plot is... kind of basic. Torin's a young man looking for
adventure when all of a sudden his family is kidnapped by an evil
sorcerer. A cloaked man who is in no way obviously evil tells him it
was the sorceress Lycentia, who lives in the World Below. Torin sets
out to find her to make her free them. He takes his shapeshifting
purple & green cat-thing Boogle with him (who isn't that
annoying).
What
really stands out are three things.
1: The
worldbuilding. There isn't a whole lot of it, but what's there is
great. It takes the Hollow Earth concept and turns it into a
matroyshka doll. There are four worlds within the planet of Strata,
each one weirder than the last. Crystals are a big part of this
world, with giant blocks of them all over the planet, even on the
surface. Travel between worlds is achieved through crystal portals
and magic sand. And solving puzzles.
Male Gaze REEEEEEEEEEEEEEEEEEEEEEEE
2: The
second world, Escarpa, sets up a love interest, the Princess Leenah.
The locals politely refer to her as having a wonderful personality,
leading Torin to think she's ugly. He meets her on the third world,
Pergola, and she's a beautiful redhead. See, she's ugly by their
standards. Naturally the two start falling for each other, but their
duties pull them in separate directions and she goes back to her
level while Torin presses on. Its a sweet little romance and played
100% straightforward. I just wish it wasn't a subplot that gets
resolved halfway through the story when it would've been more
effective if she turned into his Dejah Thoris.
3:
While the main storyline is lighthearted comedy fun, the backstory is
anything but. It starts with a magical assassination of a king and
queen. Their baby escapes through the quick thinking of the family
nanny. Each subsequent chapter follows the fallout of that, with the
nanny eventually being exiled to the Land Below. Gloomy stuff, and it
connects to the main plot because A) Torin's the lost prince, which
is no surprise and B) the Nanny turns out to be Lycentia, which is
more of a surprise. It also makes the happy ending a touch more happy
when multiple wrongs are righted.
And sometimes Torin looks like a complete doof
The
story may lean heavily on cliché, but it does so wisely, which is to
its credit.
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