Sunday, January 26, 2020

Shin Super Robot Sunday: Ambassador Magma




I messed up slightly on last week's preview since there were a couple more things to cover before the follow up to Tetsujin 28-go. We'll get there soon enough, but first a lesser known work by one of the most important individuals in the world of manga.


Manga writer/artist Osamu Tezuka has a well-earned reputation for being the “God of Manga” and the “Japanese Walt Disney” for works like Astro Boy and Kimba the White Lion. Astro Boy in particular, which began as a manga in 1952 and was later turned into a show, would have a huge influence on the mecha genre, despite the titular character being an android and not at all humongous. Respect is most certainly due, but the character is outside the scope of this project.

Astro Boy, in case you didn't know what he looked like.

What is inside the scope is another series by Tezua: Maguma Taishi (translated to Ambassador Magma).

First published in Shōnen Gaho magazine in 1965, the series ran until 1967. On July 4, 1966, a live-action, color tokusatsu television from P Productions (an anime and tokusatsu studio) which aired on Fuji TV, beating out the first Ultraman series by a matter of days (we'll get to Ultraman in some capacity eventually).



Historical footnotes aside, the plot of Ambassador Magma is that young Mamoru Murakami (and his parents) are warned by the arrogant Lord/Emperor Goa of his impending invasion and demonstrates his power by transporting the family to a jungle and destroying a dinosaur that threatens the kid. Mamoru's father is a journalist with international connections, and Goa gloatingly wants him to spread the word.


Help arrives in the form of a 15 meter (50 ft) tall golden giant who can transform into a rocket. This is the titular Ambassador Magma, and despite being an artificial being created from metal who can transform into a vehicle, is “not a robot.” Magma is the creation of an ancient wizard named Earth who lives deep underground and protects the planet. Magma is accompanied by his human-sized wife Mol (who looks like a normal woman in a silver jumpsuit with antennae) and eventually his son Gam (a kid made in the image of Mamoru with a helmet and antennae). All three can transform into rockets, but only Magma is huge. Mamoru is given a whistle that he can blow to summon members of the magical robot family; one toot for Gam, two for Mol, and three for Magma. Over the course of the show's 52 episodes, Magma and family would fight the giant and human-sized monsters sent by Gao to conquer Earth (the planet, not the wizard).


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In addition to transforming into a flight form, Magma also possessed great strength, could fire a volley of missiles when he opened his chest, and could shoot energy/electricity bolts from his antennae. For the show, mostly he wrestled with giant dinosaur enemies. He also had a mane of glorious golden Fabio hair.


The show was a success and subsequently dubbed into English and aired in the United States as The Space Giants as early as 1970, then subsequently dubbed into Spanish as Monstruos del Espacio (Monsters from Space) or in other English speaking markets as Space Avenger. Most of the show remained the same, but the the names were changed: Gao became Rodak, Magma became Goldar, and Earth became Methusan (the wizard, not the planet), for example.





Ambassador Magma doesn't hold a candle to Astro Boy in terms of lasting impact, but it did usher in a number of firsts for the post-Tesujin 28-go mecha genre. A sentient, transforming giant “robot” with a mystical origin instead of a purely technological one. The mystical aspect is similar to the Daimajin trilogy of films (also released in 1966) where a giant stone statue is animated by an angry mountain spirit and wreaks havoc on Feudal Japanese warlords/bandits. (As cool as Daimajin is, I have to draw a line somewhere, and he's much more of a golem than a mecha). These aspects would be downplayed in subsequent mecha shows for a time, but mystical mechs would come back in a big way later on.




On the next episode of Shin Super Robot Sunday: Hanna-Barbera. Seriously.


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Sunday, January 19, 2020

Shin Super Robot Sunday: The Mysterians



While Tetsujin 28-go got the Mecha genre officially rolling in 1956, the first on-screen post-Tetsujin manga mech would come from Toho Studios in December of 1957 in the sci-fi special effects extravaganza Chikyū Bōeigun (literally translated to “Earth Defense Force”) more widely known as The Mysterians.

Directed by Ishirō Honda, (who had previously directed 1954's seminal classic Godzilla), The Mysterians tells the story of scientists investigating strange astrophysical and geological phenomena, when an earthquake wipes out a mountain village.


The cause of the destruction turns out to be a giant drilling robot, Moguera, who emerges in Japan and rampages around for while as the military tries in vain to attack it with conventional weapons. Moguera is eventually destroyed when a bridge its crossing is detonated, sending the mech crashing to the ground.

Not long after Moguera's destruction, the real villains are revealed: an advanced, near-human alien race called the Mysterians whose planet, Mysteroid, was devastated by nuclear war. The survivors escaped to Mars, but radioactive Strontium-90 left most of them disfigured, crippled, and dying out as a species.


The Mysterians demand land and the right to marry Earth women, and things escalate from there. Initially, the humans are disadvantaged because their weapons can't defeat Mysterian technology, but with the development of the Markalite Flying Atomic Heat Projector (FAHP) Cannon, it turns into a fairer fight. During the battle, a second Moguera robot is activated, causing some havoc before being unceremoniously crushed by a collapsing Markalite Cannon. In the end, the Mysterians are driven off from Earth and the women the aliens kidnapped are rescued safe and sound.



The Mysterians was a success, and was released in the United States in 1959. It would spawn two loosely connected sequels, Battle in Outer Space (1959) and Gorath (1962), neither of which had a giant robot. The movie would inspire the name for the band ? And The Mysterians, whose biggest hit was 1966's “96 Tears.” (Amazingly enough, the band is still kicking around).



Aging rockers aside, we're here for the robot: Moguera.



On the surface, Moguera is a rather silly design, with big claw hands, a drill nose, and large corrugated panels covering the body that makes it look like Godzilla wrapped himself in a metal awning. The design begins to make more sense when you realize that “Moguera” is derived from “mogera,” which is the genus name for Japanese moles. Moguere is a 50 meter (164 ft) tall robot mole.

In action, Moguera is fairly powerful, if limited. It can burrow very well with a buzzsaw on its back, and can shoot lasers out of its eyes. The units also seems quite suseptible to falling damage, and don't seem to be intelligent.


This version of Moguera would reappear in small capacities in 1992's Adventure! Godzilland and 1994's Recommend! Godzilland (both are series of animated shorts), and shows up as “Proto-Moguera” (to differentiate from the other one that we won't get to for a loooong while) in 1997's Godzilla Island, which is a comedy series with very short episodes where the the residents of Monster Island are played by toys instead of actors in suits.

Its weird, and its real.

Other than that, Moguera would get an unexpected reference in the Sonic X anime series from 2003 as “Mongroun,” a visually similar 30 meter tall ancient robot that fought Sonic the Hedgehog.




The Mysterians is a science fiction classic that brought mechs into Toho's stable of giant monsters, and yet that same pioneering robot leaves a short shadow. The Mysterians themselves would return in later movies, but when Toho revisted the mecha concept well, Moguera would be left behind for other designs until the 1990s.




On the next episode of Shin Super Robot Sunday: Yokoyama upgrades from an iron man to a giant robot.


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Sunday, January 12, 2020

Shin Super Robot Sunday: Tetsujin 28-go




As seen last week, giant robots and mechs go back at least as far as the 19th Century, but even with early foundations being put in place, Mecha, as a genre where the giant robot (usually piloted) took center stage, still hadn't clicked into place. Until 1956.

Tetsujin 28-go (literally translated to “Iron Man #28”), a manga series written and illustrated by Mitsuteru Yokoyama, began publication in Shōnen magazine in 1956, is effectively considered the starting point of Mecha as an identifiable genre, and helped establish the tropes and archetypes that carry through to today.



Shotaro Kaneda is a twelve year old boy living in Japan shortly after WWII (which was a very recent and vivid memory in 1956). His father was the developer of a giant robot program that was part of a last-ditch effort to turn the tide of the war in Japan's favor, but was never completed. At some point, Shotaro's father died, and at the start of the series, the kid is a boy detective, solving crimes, driving cars, and even wielding guns (that last part got toned down over the years). He comes into possession of the Tetsujin 28 robot, operating it with a remote control.

The design of the robot is stocky and barrel-like with influences from Frankenstein's Monster, World War II bombs, and a little hint of the Tin Man from The Wizard of Oz. Yokoyama made a narrative point that Tetsujin was designed as a weapon, and a weapon is neither good nor evil, but dependent on the user. In the wrong hands, it could be incredibly destructive.

If its a classic Super Robot, there's probably a 
deluxe "Soul of Chogokin" figure of it.

Subsequently, the robot lacks intelligence or free will, with his actions dependent on the remote control, and certainly has no room for a pilot on-board. There was no room for weapons, either, with Tetsujin 28 relying on a jetpack, immense strength, and two beefy robot fists to do the heavy lifting. The robot originally stood about 3 meters tall (9.84 ft), but the scale got fiddly over time, and the original version seems to have settled around 18 meters (59 ft) tall. Tetsujin is capable of carrying people around in his hands, which is hard to do if you're only 10 ft tall.

Naturally, a robot at powerful as Tetsujin 28 is a desirable weapon for a variety of nefarious individuals, and Shotaro gets involved in adventures against gangsters, mad scientists like Dr. Blackdog/Black Dog (renamed to Shutain Franken in later series/reboots), and robots created by said mad scientist like the Black Ox. Black Ox was created as a counter to Tetsujin 28, and was programmed with a level of intelligence strong enough to operate remotely.



Aiding Shotaro are Professor Shikishima, a former assistant of Dr. Kaneda and a mentor to Shotaro; Inspector Ootsuka of the Tokyo Police and an enthusastic ally; and Kenji Murasame, a former gangster (in the manga) and an intelligence agent (most other versions) who becomes a staunch ally in the field.


The manga was a big success, running for 97 chapters over the course of ten years (1956-1966). It received a radio drama in 1959, then in 1960, it received its first televised adaptation with a 13 episode live action tokusatsu special effects drama series. Here, Tetsujin 28 was played by a man in a costume, and subsequently stood much closer to the original height than later versions.



More significantly, a 97 episode black-and-white animated series ran from October 1963 to May 1966. Produced by Television Corporation of Japan (TCJ, now known as Eiken), the show was a big success and cemented Mecha's place as a genre. The actual visual quality of the show is hit-and-miss, with some surprisingly good animation in places, especially considering this is a black-and-white cartoon from the mid-60's, and some equally bad looking animation.



It was so successful that it was brought over to the United States in 1964 by Fred Ladd (who previously oversaw the dub of the highly influental Astro Boy). This would be Gigantor, the Space Age Robot. Most of the names were changed to suit a Western audience (and with Marvel's Iron Man debuting in 1963, using the literal translation was just asking for legal headaches). Shotaro became Jimmy Sparks, Kenji became Dick Strong, and so on. The upbeat, catchy Japanese theme song was replaced with a jazzier but equally catchy theme song. The show was cut down to 52 episodes and the chronology was moved to the far future of the year 2000. Kids loved it and critics apparently hated it, which just means there's nothing new under the Sun.

Mecha had finally arrived, and it was here to stay.

The flex that birthed a genre

Tetsujin 28-Go would prove to be an evergreen franchise, with merchandise, sequels, reboots and adaptations, and even a life sized statue in the city of Kobe down the line, but those are stories for another time.

On the next episode of Shin Super Robot Sunday: Toho brings Mecha to the silver screen.


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Sunday, January 05, 2020

Shin Super Robot Sunday: Giant Robots: The Early Years


Robbie the Robot. Cultural Icon. Smooth Operator.

Not a giant robot


This project was born from several factors: 1) a lifelong love of giant stompy robots going back to Voltron and Transformers re-runs, 2) a semi-casual Twitter thread on Sundays appropriately named #SuperRobotSunday, and 3) my preference for longer form content as opposed to the character limits of Twitter. Thus, the failed Super Robot Sunday is reborn as Shin Super Robot Sunday, a historical survey of giant robots and mechs.
 
However, in order to conduct a survey of mechs through the ages, we first have to define what a “mech” is. A giant robot is easy enough to define. Its a robot. That is giant. Robbie the Robot, for all his charm, is not a giant robot. But a giant robot can also be a mech, like in the case of Gundam or BattleTech. Where the robot is directly operated by a person, usually from a cockpit or internal control unit. “Mecha” is a Japanese abbreviation of “mechanical” and was broadly applied to any mechanical devices before also being applied to a genre of fiction that is centered around the use and application of giant robots, piloted robots, giant monsters, cyborgs, and other advanced technology, usually in an application of some kind of super science. Its a broad category with a lot of wiggle room that includes Japanese tokusatsu (live action special effects dramas) series like Godzilla, Ultraman, and Kamen Rider as well as general cyberpunk where the focus is centered on humans dealing with advancing technology. The big, meaty center of the genre, however, remains mechs and other giant robots.


Here's Tobor the Great defending America from Communist spies. 

Also not a Giant Robot.

For the purposes of clarity, I'll be referring to the genre as “Mecha” and to piloted giant robots as “mechs.” Power Armor, which is similar to mechs in that it is a suit operated by someone inside, is different by virtue of being smaller, and also “worn” by the operator as opposed to “piloted.” Iron Man uses a suit of power armor, but the Hulkbuster armor is closer to a mech. The lines can blur, and there are mechs that have more than a little bit of biological elements to them, mechs with relatively hard science powering them, mechs powered by science so vague it might as well be magic, and mechs powered by actual magic. 


The Top Hat that started it all


The roots of giant robots go surprisingly deep. Artificial humanoids go back as far as Talos from Greek myth. In 1868, Edward S. Ellis published The Steam Man of the Praeries, a dime novel about a pair of characters who encounter a steam powered metal man invented by a teenager and they get into adventures. 





Curiously enough, the titular Steam Man would see a five issue miniseries from Dark Horse Comics in 2015. The Steam Man was written by Joe R. Lansdale and Mark Alan Miller, drawn by Piotr Kowalski, and colored by Kelly Fitzpatrick, and has a truly giant robot sized version of the Steam Man fighting against giant monsters and alien threats. I only recently found out about this comic, so I can't speak to its quality, but a giant steam powered robot in a top hat punching Martians in the face has got to count for something.


In 1880, Jules Verne published La maison à vapeur (The Steam House) which features a giant steam-powered, piloted mechanical elephant that pulls a house on wheels. H. G. Wells' 1897 serialized novel The War of the Worlds features the Martian Tripods, which while not described in great depth, but are piloted by the Martian invaders and qualify as early mechs.

 
In 1920, Czech writer Karel Čapek wrote the play R.U.R.  (Rossumovi Univerzální Roboti or Rossum’s Universal Robots in English). The play debuted in 1921, and gave the world a name for these mechanical men: Robot. Karel credited his brother Josef with coming up with the name, deriving it from Czech words for “forced labor” and “slave.” Fitting, considering the robots of the play (closer to cyborgs or androids as we understand them in fiction) are used as thinking tools until they rise up and KILL ALL THE HUMANS.  




Japan enters into the genre in 1931 with Ōgon Bat (Golden Bat). Named after a cigarette brand and wearing a gaudy outfit with a groteqsque golden skull, Ōgon Bat was a product of the Kamishibai street performance industry (basically illustrated panels narrated by a storyteller) who is considered Japan's first costumed superhero character and is arguably one of the first in the world, debuting the same year Walter B. Gibson began writing The Shadow, and predating The Phantom by three years and Superman by seven years. Ōgon Bat was successful enough to spin off into manga (Japanese comic books, for those not familiar), a 1966 live action movie starring Sonny Chiba, and an anime series (Japanese animated show, for those not familiar). The hero isn't a mech, but had a villainous piloted humanoid robot named Dai Ningen Tanku as an adversary. I managed to find this clip of a Kamishibai slide show featuring Ōgon Bat defeating a giant robot at sea. Youtube's auto-generated subtitles are...lacking, but enough to get the gist of the plot.  









Speaking of Superman, the second episode of the Fleischer Studios cartoon featured giant robots. The Mechanical Monsters was released in 1941. A mad scientist uses an army of giant robots to commit crimes. The robots are notable for being large, capable of transforming into a flight mode, and having enough storage space in their torsos to carry one Lois Lane.  
 







1948 would prove to be a fateful year. French animation director Paul Grimault and screenwriter/poet Jacques Prévert began production on The Shepherdess and the Chimney Sweep (based on a Hans Christian Anderson story). Production suddenly halted in 1952 and the movie was released in an unfinished form. A low-budget English dub was released for the 1952 cut called The Curious Adventures of Mr. Wonderbird. Through a series of travails, Grimault eventually completed the film as Le Roi et l'Oiseau (The King and the Mockingbird) in 1980. In the film, the cross-eyed tyrannical king King Charles V + III = VIII + VIII = XVI rules the kingdom of Takicardia harshly and has a piloted mech that features prominently (and destructively) in the story's climax. The movie is considered an animation classic, and the co-founders of Studio Ghibli, Hayao Miyazaki and Isao Takahata were heavily influenced by it. 





The early history of giant robots is fascinating to track down, because information is so scant and spread out across a variety of adventure story mediums. However, 1956 would change the course of giant robots, and establish Mecha as a genre of its own. 

Next time on Shin Super Robot Sunday: Bigger than big! Taller than tall!


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