Showing posts with label Indiana Jones. Show all posts
Showing posts with label Indiana Jones. Show all posts

Thursday, July 05, 2012

“If you want to be a good archeologist, you’ve got to get out of the library.”



The Indiana Jones trilogy has a rightfully cemented place in pop culture history. They STILL rocket-fast pacing and ADVENTURE! that is second to none. You would think that assembling as much of the cast and crew together to make a sequel almost twenty years after The Last Crusade would yield something, well, awesome. Unfortunately its more problematic than that.

Yes, its time to be an adult and acknowledge that Indiana Jones and the Kingdom of the Crystal Skull exists.

Plot
Its 1957 and Indiana Jones gets dragged into a Communist plot to secure some ancient, bizarre crystal skulls and harness their power to conquer the free world. Except the Soviets find one of the skulls in the first ten minutes, so its really more of a race to figure out just why the hell these things are important. That’s the part of the story that makes sense. Near the end it goes completely off-the-rails nonsensical.

Characters
Dr. Henry “Indiana” Jones: Harrison Ford can still pull off the proper heroic look in the fedora and bullwhip, and his performance as the grizzled and weary veteran is…probably not a stretch for a grizzled veteran of the film industry. In this movie, Jones gets to play around with being paternal with his long-lost son (Hey, its been 4 years and it wasn’t a very good surprise anyway so the statue of limitations ran out on that spoiler).

George “Mac” Michale: Ray Winstone is playing a variant of the “untrustworthy henchman” that Alfred Molina played in the first movie, except here Mac is in it for the long haul. A Brit with a fondness for gambling and chronically unable to stop backstabbing people, he’s ostensibly with/against the CIA and the Russians. His character elements are as follows: he's greedy and backstabs his allies constantly. That’s henchman level development right there and it baffles me that the character sticks around for most of the movie. I like Winstone, but Mac’s in the movie for far too long and his schtick gets old quickly, because after the first betrayal I have a hard time believing Jones would have the patience to put up with him.

Henry “Mutt” Williams: Shia LaBeouf plays Marion’s greaser son. He’s got a motorcycle, loves combing his hair back, knows fencing (which sounds random, but is decently explained in the movie), and is Indy’s progeny. LaBeouf got slagged for being in this movie, but he’s actually one of the better parts. He’s got a great dynamic with Harrison Ford and injects some youthful energy to a movie filled with a predominantly older cast. Oh yeah, and his phobia is scorpions, but that’s important for exactly one brief scene.

Dean Charles Stanforth: Jim Broadbent replaces the late Denholm Elliott as Indy’s sympathetic office-jockey buddy. A minor role, but Broadbent does it well.

Professor Harold “The Ox” Oxley: John Hurt! Plot-wise, Ox is an old friend of Indy’s who’s the only thing close to an expert on the crystal skulls. He’s also Mutt’s presumed father, so that’s why Mutt recruits Indy to find him. Now Ox has been driven insane by the skull and as a result speaks cryptically.

Marion Ravenwood-Williams: Karen Allen returns as Indy’s once and former and once again love interest. She’s Mutt’s mother and takes a more active role in the proceedings once she’s reunited with Dr. Jones.

Colonel-Doctor Irina Spalko: Cate Blanchett is our villain this time, and like Jones, she is someone who is driven to find truth and dig up lost information. She’s also a phony telepath and enamored with the actual telepathic abilities of the crystal skulls. Spalko wants to use the skulls’ abilities to blanket the world in glorious Soviet Russia. Which puts her in an interesting contrast to previous “smart” Indy villains, because Belloq and Elsa were motivated by self-interest and were simply using the other villains as a means to an end. Its an interesting change of pace, but after its mentioned in a conversation, it never comes up again as a thematic element.

Colonel Dovchenko: Igor Jijikine plays the Soviet muscle to Spalko’s brains. He’s actually quite good, fulfilling the role of a physically imposing Number Two who can mix it up in a fight with our hero and surviving a few rounds.

Visuals
Directed by Steven Spielberg with Director of Photography being Janusz Kaminski. Visually, the movie is all over the place. While it still has traces of the “beautiful grittiness” of the first three films, a lot of the film has gone through heavy post-production editing. The biggest example is the jungle chase, which mixes on-location driving scenes with blue screen scenes to pull off the dangerous and/or impossible. Theoretically this isn’t a terrible thing, but there’s such a disconnect between the location and sound stage scenes that it rips you out of the moment. I’m reminded of Attack of the Clones, and THAT IS NOT A GOOD THING. For the CGI scenes the lighting will often come from an odd location (such as EVERYWHERE) and compounded with lens flair effects and a slightly glossy sheen means that the heavily greenscreened shots look so much more fake and artificial compared to the “real” shots that immediately cut into them. That inconsistency really hurts the suspension of disbelief, especially when the movie digresses for a few seconds to have Mutt swing up into the trees and get accompanied by monkeys like he was Tarzan before returning to the rest of the movie. I can't watch that scene without wincing. This kind of dichotomy is present throughout the movie: A legitimately thrilling motorcycle chase across a college campus has to share screen time with some hideous and gratuitous CGI prairie dogs.

Curiously, the movie is also the tamest of the three in terms of pulp ADVENTURE! violence. Characters are gunned down off camera fairly often in this and there’s never very much blood. In comparison, Indy domes a henchman in Raiders and you see the entry wound on his forehead. To be fair to Skull, several Commie goons get incinerated on camera by a jet engine, but being CG, it lacks the same goon-killing satisfaction as stuntmen with exploding squib packets.

Story
Characters created by George Lucas & Philip Kaufman, Story by George Lucas and Jeff Nathanson, Screenplay by David Koepp. The script is…not as good as the visuals, and there are problems with the visuals. First though, let me say good things. There’s a lot of decent Indiana Jones movie banter, and from the point where Indy meets Mutt to the beginning of the Jungle Chase is actually legitimately fun and hits all the classic beats. There’s a mystery to solve regarding an artifact, a race against the villains to find out what it is, globe trotting, character growth and puzzle solving. The beginning falters a lot with a large amount of unnecessary things, and I’ll get to the ending in a moment, but the middle of the film is actually FUN. If the entire movie had been like that, there might not be a problem. Sadly, that wasn’t the case.

WARNING: ENDING SPOILERS FOLLOW

During the Jungle chase, things swing back toward heavy CGI effects and Prequel-level style-without-substance. Even so, that alone isn’t enough to scuttle the movie. One of the titular crystal skulls is found within ten minutes of the movie, so the actual chase to find another magical plot device--err crystal skull, doesn't actually matter as much in this movie. Instead, the big question the characters are asking is “what does it do?” The answer is a lot apparently, from being able to pick and choose which metals (ferrous or not) it can attract to itself, to telepathy, to mind controlling an army of ants. While the Skull(s) remain mysterious, they work well as plot devices. The movie then tries to explain the origin of the skulls and…fails to do so without making the ending a confusing mess.

The skulls belong to a strange race of extra-dimensional creatures that have been on Earth for a while. Certainly long enough to have an effect on Mesoamerican civilization. One of these skulls was taken away from their lost city by a conquistador named Orellana in the 15th century. So the rest of the “aliens” are waiting for the return of the skull so they can go home. But Orellana only took the skull in the 15th century, so what was stopping them from going home before that? Likely nothing, which implies the creatures are lazy or incompetent. In trying to explain the skulls, the movie only digs a hole filled with eleventh-hour questions and even more confusion than we started with. The previous movies at least had the sense to keep the magical plot device suitably vague throughout.

There’s another part regarding the plot device that is a drastic change from the Trilogy, and that’s the symbolic nature of the artifact. In the Trilogy, the plot device always provides Indy with some intangible reward before it slips through his fingers. In Raiders, he learns to accept the existence of faith because the Ark’s God-lightning blasts Nazis. In Temple of Doom, he learns altruism because he transitions from a mercenary grave-robber to someone chosen by Siva to save a village and destroy an evil cult by recovering the holy Sankara Stones. In Last Crusade, he finds reconciliation with his father by reuniting and together they find the Holy Grail, an artifact associated with healing. In Crystal Skull Indy gets…reunited with Marion? But that’s not something the Skull was necessary for. The skull doesn’t symbolize love (it would look horrible on a Valentine card). Any old Macguffin would’ve done. There’s nothing about the skull or any symbolism involved with it that lends itself to a thematic development for Indy. (Ark=Faith, Sankara Stones=Benevolence, Grail=Reconciliation, Crystal Skull=Psychic Migraine, though I suppose the movie goes with “Knowledge was their treasure” but this doesn’t actually work in the actual context of the film. Indy doesn’t GAIN any wisdom in the movie, he already has it by virtue of having survived a lifetime of ADVENTURE!) Its just a vaguely mystical object and along the way he happens to get back together with his old girlfriend. Knowledge isn’t imparted onto Indy, because by the end of the movie he’s just as baffled as the audience by what the hell just happened. The character who get rewarded in the movie is Oxley, because he gets his sanity back thanks to the Skull, but this isn’t a movie about Harold Oxley, its about Indiana Jones.

Also, saying that “knowledge was their treasure” is kind of bullcrap when the aliens also had a giant room full of actual treasure of archeological significance that gets destroyed when the temple collapses. You’d think an archaeologist would feel at least a little bad about that, even if saving his own life took precedence.

Sound
Original Music by John Williams, and he’s still fantastic. The score is probably the least of the four, but its still very good.

The Verdict
Judgment time. Is it a terrible movie that “rapes the franchise?” Nah, even though that was a funny episode of South Park. Its certainly the worst of the series, but that’s more of a reflection of how great the Trilogy is. Its not as bad as Transformers 2, or the Prequel Trilogy combined. Yeah, I said it. Indy 4 is better than all 3 Star Wars Prequels by virtue of not being full of huge chunks of boring. And its better than a lot of the 50s sci-fi movies this was inspired by because it doesn’t feature people sitting in a lab and talking for 20 minutes or 20 minutes worth of people walking from one place to another because Roger Corman had to  pad out a scene on a budget.  However, the stuff that’s bullshit in this movie is truly bullshit.

I think its more akin to Spider-Man 3, actually. It crams in a ton of stuff that’s unnecessary and weighs the whole thing down. “Unnecessary” is kind of the actual theme of the movie. In stark contrast to the sleek Raiders, Indiana Jones and the Kingdom of the Crystal Skull is downright bloated with unnecessary things that drag the movie down like a dehydrated pack mule. There’s so much in the movie that’s extraneous. What was the point of the CGI gophers? The CGI monkeys? The Atomic Testing Site? The skull-faced cemetery guards who run away almost immediately? The FBI agents who act like dicks and then disappear from the movie completely? Any of those things could have been omitted without a single loss of ANYTHING from the movie (though Neil Flynn’s cameo as an FBI Agent was a fun little touch). That’s all narrative chaff that distracts from the distilled core of ADVENTURE! that Indiana Jones is all about. Indiana Jones and the Kingdom of the Very Long Title ends up being an unnecessary film, first because The Last Crusade capped the Trilogy off perfectly, and secondly because its ultimately a mediocre ADVENTURE! film that isn’t actually about anything. It lacks the sincerity, the fire, the joie de vie/esprit d’corps (and any other French loan phrases) that the Trilogy possesses. Its not the Worst. Movie. Ever. Not by a long shot. It is, instead, a forgettable Indiana Jones movie, and that’s the real disappointment of Indiana Jones and the Kingdom of the Crystal Skull.

Friday, June 29, 2012

“My boy we are pilgrims in an unholy land.”



1989 brought the closing act in the Indiana Jones trilogy with The Last Crusade. It brought back Nazi-punching, and artifacts buried in the desert and expanded the cast. And proved to be a difficult one to write about because while I love it dearly, there are some things that really bug me about it.

The Story
It begins with…Utah in 1912 with a group of boy scouts, including a young Indiana Jones (River Phoenix) exploring the wilderness. Indy wanders off and spots some goons digging up the Cross of Coronado. Noting that it belongs in a museum, Indy takes it upon himself to steal it from the people stealing it, and a merry chase ensues that involves horseback riding and a circus train full of wild animals. Indy escapes the bandits, tries to show the cross to his preoccupied and distant academic father, and the guy who hired the goons shows up to reclaim his item because he’s bought off the cops. The head thief though, admires Indy’s moxie and gives him his hat. What does this have to do with the plot of the rest of the movie? Absolutely nothing, because even when it fast forwards to the present day of 1938, where Indy finally gets the cross back from the guy in a Panama hat, the boat sinks and the villain dies. Raiders at least had the villain outwitting Indy in the beginning be Belloq, who remained a villain throughout the film. But I digress.

Anyway, the real movie begins in 1938 with Indiana Jones (Harrison Ford) approached by a wealthy art patron named Walter Donovan (Julian Glover, hey its General Veers from Empire Strikes Back!) Donovan’s obsessed with finding the Holy Grail and shows an incomplete tablet with clues to its whereabouts. He says that he had an expert in the field who’s gone missing and wants Indy to find it. Said missing expert? Professor Henry Jones, Sr. (Sean Connery). After a little chatting with Dr. Marcus Brody (Denholm Elliott) and finding his Dad’s house sacked, the two agree to help find Professor Jones. Along the way, Indy goes to Venice where he hooks up (in more ways than one) with Austrian archeologist Dr. Elsa Schneider (Alison Doody), runs into some guardians sworn to keep the Grail hidden, led by Kazim (Kevork Malikyan), takes a blimp ride, gets shot at by Nazis, fights over possession of his dad’s Grail journal with the Nazis, finds his father, gets betrayed by Donovan and Schneider, ends up in the fictional Middle Eastern country of Hatay, reunites with Sallah (John Rhys-Davies), fights a German General Vogel (Michael Byrne) on a giant tank, and has to survive several death traps to prove his worthiness and find the grail.

The Sights
Once more, Directed by Steven Spielberg with Douglas Slocombe as Director of Photography. And once more the movie looks fantastic. The grittiness is dialed back a lot compared to Temple of Doom and the tone is largely more lighthearted. The requisite creepy-crawlies in this movie are the rats in the Venice sewer/catacomb, and aren’t really focused on like the bugs or snakes of the previous movie. The effects, both practical and composite continue to be top notch, and the action scenes continue their ambitious stunts. There are quite a lot of great set pieces in this movie. The Venice boat chase, the one-sided dogfight, the motorcycle chase, and of course the Tank Fight are all fantastic scenes that just scream ADVENTURE. Even the train scene with Young Indy, as much as I rag on it not being essential to the film, is well done and exciting. Just gratuitous. And we also get a suitably gruesome and supernatural villain death, as all good Indiana Jones films should have.

The Cast
Dr. Henry “Indiana” Jones Jr.: Harrison Ford continues to nail his role, bringing more of that humor, charm and indestructibility that made him an awesome movie hero. This time around, he’s also got awkwardness to play with, since he’s often overshadowed in events by his almost equally active estranged father. The relationship between them starts off essentially nonexistent, but over the course of the movie, both learn about each other, gain respect for each other, and finally show some heartwarming familial love. Indy continues to get beat up quite a lot by goons before triumphing, but he’s also outwitted a couple times too, which is a nice flaw (and way to keep the tension flowing). Also, and it’s a completely minor but appreciated detail, we see more of Indy teaching class, and his extensive time in the field causes his academic career to get out of hand. Since he’s hardly on campus and such a popular professor, whenever he IS around, he is completely swamped by students with questions about their coursework and is stifled by a tiny office and is WAY behind on class and paperwork. And so he does something only a professor with tenure can get away with: sneaking out of his own office hours to play hooky. Which, while horribly irresponsible of a professor, is also kind of awesome.

Professor Henry Jones Sr.: Sean Connery brings a tremendous amount of charm to the role of Indy’s father. When we finally meet him, he’s been captured by the Nazis, having fallen for the same honey pot that Indy just fell for. Brilliant but aloof and condescending to Indy, the two have an incredibly rocky reunion and their antagonistic banter is a highlight of the film’s dialogue.

Marcus Brody (Denholm Elliott) and Sallah (John Rhys-Davies): Its good to see both of the characters back in action. Sallah remains the boisterous and jolly digger that he was in the first movie, but Brody has transitioned into a full comic relief character. Which makes sense, after all, it wouldn’t make much sense to keep him as a father-figure when Indy’s father shows up.

Walter Donovan (Julian Glover), General Vogel (Michael Byrne), and Dr. Elsa Schneider (Alison Doody): Our 3 villains hit some interesting points. First, the General is our requisite military man since somebody needs to command the Nazi goons in the movie. Vogel is professional but has a sadistic streak, and there’s not much to the character. Donovan is obsessed with finding the Holy Grail because he wants immortality. He’s already a wealthy man and is quite respected as an art collector. He’s even contributed a lot of pieces to the museum Indy & Brody work for. But Donovan is completely driven to find the Grail and is willing to make all kinds of shady deal and arrange bad things to get it. Dr. Schneider is, like Belloq, a dark mirror of Indy. Like the Joneses, she’s driven by the search for antiquities for the improvement of mankind, and like Belloq, she is completely willing to compromise her ideals to find said artifacts. At one point she professes that the Grail is all she cares about, not the Swastika, and at a Nazi book burning/rally she seems to be full of regret at witnessing the destruction of history (ie books). But the fact remains that she’s working with the Nazis. This obsessive drive causes all kinds of other problems for her and others as well.



The Script
Characters created by George Lucas & Philip Kaufman, Story by George Lucas & Menno Meyjes, Screenplay by Jeffrey Boam. Like I said above, the entire beginning sequence is unnecessary to the actual plot and could be excised. Cut that bit off and you’ve got a much more tightly-contained, roller coaster-fast movie with a lot of heart. I think what really sinks the Young Indy sequence is that they load Indy up with all of his accoutrements in the course of ten minutes. Indy gets his whip, his chin scar from said whip, his fear of snakes, and his hat all in that sequence. Its pretty farfetched, especially since all of these traits aren’t really anything close to character development, they’re just accessories that make the character recognizable. At the end of those ten minutes, Indiana Jones’ personality is exactly the same as it is in the movies. From 1912 to the 1930s, there is no change in Indy except for the actor wearing his stuff and the fact that he‘s punched more Nazis in the intervening years. I’m not knocking that, per se, since Indy is a heroic archetype more than a fleshed out character, but if Young and Adult Indy are identical in character, I’d much rather have more of Adult Indy. That’s the reason why I never felt the need to watch the Young Indiana Jones Chronicles, because I had no interest in watching an Indiana Jones that wasn’t Harrison Ford. Watching something about Indiana Jones before he became a two-fisted professor would be like watching a Philip Marlowe movie not about his Private Detective activities but instead about his frustrating life at the District Attorney’s office. Backstory belongs in the past.

That complaint aside, and I guess it is a pretty major complaint, the script does other things brilliantly. When the movie gets going the pacing and dialogue are both whip-smart, and the way it builds a relationship between Jones Senior and Junior out of thin air is great, as is how the healing power of the Grail heals their broken relationship. There’s even a great Ark of the Covenant throwback joke. The script works so well that by the final shots of the movie, you feel a satisfying completeness to the story and the characters. The heroes triumph (as they always do in these) and their brush with the unknown has left them better people. The excellence of the ending is good enough that it makes up for 10 minutes of gratuitous introduction to a character that needs no backstory.

The Sounds
Original Music by John Williams and its another hat trick of fantastic music. This movie’s particular contribution is the Grail Theme, which is grand, sweeping and a bit melancholy.

The Verdict
If it weren’t for the 1912 stuff, Indiana Jones and the Last Crusade would be my uncontested favorite of the trilogy. It polishes off some of the rough edges that Temple of Doom has but just can’t quite hit the efficient perfection of Raiders of the Lost Ark. That said, its full of heart and ends the trilogy with the perfect note of finality. The filmmakers leave with Indy and a crew of beloved characters riding into the sunset, not because Indiana Jones is done having adventures, but because they were done filming them. The further adventures of Indiana Jones are effectively handed off to the audience to imagine for themselves, where he can search for mystical artifacts, bed beautiful women, and punch Nazis in the face in the hearts and minds of you and me forever. That’s what’s perfect about the ending of Last Crusade.

And then 19 years later they made another one.

Wednesday, June 13, 2012

“Biggest trouble with her is the noise.”


The second Indiana Jones movie came out in 1984 and wound up getting some mixed responses. Up until 2008, Indiana Jones and the Temple of Doom was widely regarded as “the bad one” of the trilogy, which I honestly think is an unfair epithet.

The Story
We start in Shanghai in 1935, making this a prequel to Raiders. After a musical number (of all things) to open the credits with, Indy is in a nightclub to meet a gangster to make a transaction, a diamond for the remains of his ancestor. The gangster, being a gangster, double crosses Indy and poisons him. A fight breaks out over the antidote, Indy escapes and flies off in a plane owned by the gangster. While Indy and his companions sleep, the pilots bail out and our hero crash lands in India, where the real plot begins.

The real plot is that a modest village they come across is plagued by horrible things. The land is blighted, and a cult has taken away all of their children in the night, and all this because the cult stole their sacred stone. Indy is dragged into the quest to recover the stone because A) it might be one of the fabled Sankara stones and worth a LOT of money, and B) the god Siva himself seems to be nudging him to do this. So its off to Pankot Palace where the stone is, because there lies fortune and glory. And a reborn Thuggee Cult that worships the dread goddess Kali.

The Sights
The visuals by director Steven Spielberg and director of photography Douglas Slocombe continue the trend of “beautiful grittiness.” Temple is actually more gritty than Raiders even, and was considerably darker thematically, so much so that it helped lead to the creation of the PG-13 rating. Darker how? Well, there’s lots and lots of bugs in this, a gross-out dinner scene that ends with “chilled monkey brains” served in monkey skulls, child slavery, and, oh yeah, a guy gets sacrificed to Kali by being locked in a cage, having his heart removed from his chest and not killing him, then being lowered into a pit of lava that kills him and causes the heart to burst into flames. I guess you could call that dark. Its pretty awesome too as a villain-establishing moment.

That said, its not all blood sacrifices and deathtraps, and Temple features a hell of a lot of lighthearted scenes as well. The intro musical is a glitzy, glamorous and upbeat rendition of Cole Porter’s “Anything Goes” that sets the mood for the rest of the movie. From the Shanghai sets to the jungles of India (well, Sri Lanka), there’s a great sense of anything can happen. Indy has not one but TWO comic relief characters following him along, and the action scenes ooze just as much ADVENTURE! as the rest of the series. For set-pieces, this one’s got a raft used as a parachute (not advisable to try in real life), a moving ceiling deathtrap, a bareknuckle brawl with a big Thuggee on a conveyor belt, and the famous mine car chase. The Mine Car chase is a literal roller-coaster made even more impressive when you realize most of it was done with miniatures instead of real people. I’m sure the heavy shadows and lighting helped cover that up effectively, but for years I had no idea there was so much miniature work done in that scene. Now that’s awesome effects work.

The Cast
Dr. Henry “Indiana” Jones: Harrison Ford is pretty much our only returning cast member (not counting the stuntmen). Since this is set before Raiders, this is a slightly different Indy. Yes he’s still the daring, charming, highly intelligent adventuring archeologist, but he’s considerably more mercenary in this. After another fantastic character introduction (walking in wearing a tuxedo and speaking Chinese to Lao Che and making sure he gets his payment while oozing cool), we find out he’s bargaining a rare antiquity (the ashes) for another (the big diamond). Then when he gets to India, he really has no interest in helping the village. He just wants to get to Dehli and go home. It takes an escaped slave child with a scrap of ancient scroll identifying the lost rock as a Sankara Stone to get him in gear. And even then he’s not doing it for the village, but for the money. It takes even more events to actually propel him into actual altruism.

Wilhelmina “Willie” Scott: Kate Capshaw plays the love interest this time and, well, Willie is Willie. She’s a very “girly-girl” who is completely unsuited to any kind of ADVENTURE! She complains constantly, hinders Indy’s progress more than helps, and is basically an attractive comic relief sidekick that Indy makes out with occasionally. She’s not completely useless (I counted two times where she does something that legitimately helps Indy. See if you can find them!), and the scene at Pankot Palace where Indy and Willie are flirting then arguing then pouting in their rooms waiting for the other to cave in and come to bed is actually good comedy (and feels like it was lifted out of some older 60s comedies).

Short Round: Ke Huy Quan plays Indy’s OTHER comic relief sidekick. He’s considerably more resourceful and helpful than Willie. He’s also been with Indy for a little while. I know some people hate Short Round, but I never found him annoying. Hell, he’s got some of the best, most memorable lines in the movie.

Chattar Lal: Rushan Seth plays the Prime Minister of Pankot. A Western-educated, bespectacled man, at first glance he seems like a reasonable regent for a child Maharaja. But of course he’s not. He’s a high-ranking member of the Thuggee cult, but aside from a few later scenes, he fades to the background when the real villain arrives.

Mola Ram: Amrish Puri plays the real leader of the Thuggee. Mola Ram is one hell of a crazy villain. He wants to conquer the world in the name of Kali, and is trying to collect all of the Sankara stones to do so. He’s got an impressive hat, is physically imposing, has an army of fanatics backing him up, and manages to elevate himself from a two-dimensional villain through sheer force of hamminess. He is, essentially, a James Bond villain (complete with molten lava pit headquarters).

The Script
Story by George Lucas, Screenplay by Willard Huyck & Gloria Katz. Darker mood notwithstanding, Temple of Doom continues the breakneck pacing and excellent dialogue that Raiders started. The intro sequence even plays into the direct sequence of events this time, unlike in Raiders where it serves as an independent episode that only introduces the hero and villain. Character development is also well done. Indy’s an archetype, drawn in broad strokes to allow a wide audience to imagine themselves in his shoes having crazy adventures, but here (and a little less so in Raiders) he DOES have character development. He starts out as a slightly amoral treasure hunter, and after going through a metaphorical Hell (seriously, it would suck to go through everything that happens at Pankot), he emerges as a much better person. And the way its done is fairly subtle. By the end of the conveyor belt fight, Indy is actually trying to help his opponent (a particularly brutal cultist) from not dying a horrible death. Of course it happens anyway, the guy’s a miniboss after all, but that Indy even tries to help the guy stands out as being more benevolent than he was at the beginning. The darkness of the mood is brightened by two comic-relief characters, and the villain is just as memorable as any other in the series.

But the voodoo doll thing? I can’t think of any way to defend a Haitian/West African thing being worked into the Indian subcontinent. That’s just kind of dumb. At least its barely in the movie.

The Sounds
Original Music by John Williams again, and again it is top notch. In addition to bringing back The Raiders March, new themes are added, the most noticeable ones being Short Round’s theme, which is suitably Asian-influenced, and the harsh, percussive theme of the mines. The soundtrack is a fine addition to the series. Also, the musical number with “Anything Goes” sung in Chinese is catchy as hell.

The Verdict
Temple of Doom is a very good movie though. Its got great action, memorable characters, and is a worthy continuation/backstory for Indiana Jones himself. More than that, the dialogue is some of the most quotable of the series, and the movie as a whole is a lot of fun. And that’s what this series is about. Fun. Okay, fine. Indiana Jones and the Temple of Doom is not as perfect of a movie as Raiders of the Lost Ark, but then again, few movies are, even the other Indiana Jones films. It may be the runt of the Indiana Jones Trilogy, but that’s like saying it’s the smallest of three grown wolverines: it can still maul larger game with frightening power.

Yeah, it’s a weird analogy, but I stand by it.



Monday, May 21, 2012

“Indiana, we are simply passing through history. This? This IS history.”



I’ll admit, taking a critical eye to the Indiana Jones movies is an intimidating thought, because so much has already been written in praise of the trilogy that what could I possibly add except more praise? Well, hopefully it’ll be reasonable, thoughtful, and insightful praise in what turned out to be a super-long update. And it provides an excuse to watch 1981’s Raiders of the Lost Ark again.

The Story
Its really rather simple. Dr. Henry “Indiana” Jones is an archeologist in 1936 who does extensive field work and gets recruited by the US Government to track down the Old Testament Ark of the Covenant before the Nazis do because the Germans might find a way to weaponize it. What follows is a globe-trotting, two-fisted race against time ADVENTURE!

No, really, that’s it. That’s the plot right there. Two sentences and we’re good to go. Beautiful, isn’t it?

The Sights
Raiders is beautifully gritty. What do I mean by that? It means director Steven Spielberg and director of photography Douglas Slocombe take us from dank South America to frozen Nepal to Egypt (well, locations meant to be those places at least) and give us all kinds of incredibly well-shot and lit harrowing situations. There’s death traps, golden idols, a giant boulder, tarantulas, a creepy Gestapo agent, and a bar brawl that ends with a tavern burning to the ground. And that’s just the first half hour. Then there’s chase scenes, Nazis getting punched in the face, ancient tombs and riddles, more chase scenes, a Nazi monkey, the finding of the Ark, Indy having a semi-belligerent relationship with an ex-girlfriend, an aristocratic French archeologist working with the Nazis, a fistfight against the backdrop of a flying wing on an airstrip, Nazis getting punched in the face, a U-Boat, and the constant struggle between Indy and the Nazis over who will claim the Ark. The movie is loaded to the gills with awesome stuff that happens. It clocks in at about two hours, and the pacing and content is just so damn good that there’s really not a single bit of fat that could’ve been trimmed from the finished product. It is, in essence, a perfect example of an ADVENTURE! movie with perfect pacing. And Nazis getting punched in the face.

Some highlights: The South American intro to Indiana going through incredible effort and avoiding all kinds of death traps (and the iconic giant boulder) only to have the idol taken from him at spear point is a fantastic character introduction. The digging in the desert that leads to the discovery of the Well of Souls and the discovery of the Ark of the Covenant is suitably majestic and epic. Even the expository scene at the University between Indy and the Feds who recruit him is incredibly well done. Its straight up exposition, but all of the things mentioned come back around and happen by the end. Its fantastic.

Then there’s the action sequences, and what action sequences they are! The fight with the German mechanic and the flying wing stands out as a great miniboss fight filled with great escalation, tension, and choreography. What makes it awesome is that they essentially made it up as they went. The truck chase through the desert that follows it is also incredible. And these action scenes are done in the traditional “stunt men & pyrotechnics” method. All of its as real as it can be.

The special effects are also damn good. The Ark is mystical/magical, and in addition to the famous melting/exploding Nazis, there’s all kinds of mystical stuff throughout the film. The Ark burns the Nazi logo on its crate. Even more subtly, as the movie progresses, whenever characters even so much as mention the Ark, it causes strange localized atmospheric changes, like a gust of wind or a thunderstorm during a dig. The subtle touches are just as important as the blatant ones, and this does both well. Okay, sure, some of the blue screen effects are certainly showing their age, but honestly, it detracts nothing from the viewing experience because the rest of the movie is so visually amazing. Besides, there’s stuff that was made in the last ten years which has aged much worse in the effects department.

I think part of the reason why it works is because it’s a movie set in 1936 made in 1981 using filmmaking techniques that were not impossible for the 1930s (as in computers and stuff). Lots of locations, soundstages, props, stuntmen, pyro, models, camera tricks, stop-motion. All of it was really done in front of cameras and recorded on celluloid. It adds a…plausibility to it. It’s a direct line to that old Hollywood craft tradition and wears that heritage proudly.







The Cast
Dr. Henry “Indiana” Jones: Harrison Ford completely nails the two-fisted pulpy charm of the character. And Indy’s not even a character so much as an archetype to hang the ADVENTURE! on. What’s Indy’s character? He’s a brilliant, handsome, tough-as-nails archeologist who’s students all love him, hates villains, loves beautiful women, and is terrified of snakes. He wears a fedora and is great with a bullwhip. And that’s Indy in a nutshell. He gets introduced as a take-no-shit guy who doesn’t hesitate to bullwhip a guy who tries to shoot him in the back, so he’s clearly a man of action. But despite this, Indy’s not a Mary Sue character because he has incredibly spotty luck. He always manages to get the ever-loving crap kicked out of him, he gets captured all the time, and the bad guys are frequently able to trick or outwit him. About the only thing that consistently goes right for him is that he’s doggedly persistent and really good at surviving things that should kill him. In short, he is an everyman hero. The only actual character development he gets in the movie is: “Learns to respect the power of the supernatural as it pertains to legendary artifacts.” Aside from that, he’s just an awesome professor who punches Nazis and hates snakes.

Dr. Marcus Brody: Denholm Elliott plays Indy’s boss at the museum. He’s highly intelligent, well-connected, and rather paternal, but he’s past his adventuring prime and has to deal with negotiations and red tape at home. A staunch and charming ally, but not someone who can back Indy up in the field. He, like most everybody else in the archeology business in this movie, has respect for the Ark, and warns Indy to be cautious and respectful of it should he find it, because who knows what kind of forces are at work within it?

Satipo: Alfred Molina in his first movie role! He’s a cowardly and ultimately treacherous sidekick in South America and really only noteworthy for having a long and successful career after appearing in Raiders.

Sallah: John Rhys-Davies is great as Indy’s Cairo contact. He’s a jolly man with a big family and prone to singing merrily who runs a digging crew that gets hired by the Nazis to dig for the Ark (along with every other digger in Cairo). Another staunch ally, he gets a lot of choice dialogue bits. He too gets very respectful when discussing the Ark.

Marion Ravenwood: Karen Allen from Animal House is Indy’s love interest in this movie. She’s the daughter of Abner Ravenwood, an old mentor of Indy’s that was tracking the Ark. He died before the movie, but Marion has a medallion that’s the key to finding the Ark. She runs a bar in Nepal and wants to get back to the states. They have a rocky history together, and she slugs Indy one on their first reunion. Marion’s a great female character. Smart, tough, independent, feisty, handy in a fight, brunette, and capable of drinking most men under the table. God, she’s like my ideal woman. She does tend to get captured a lot, but so does Indy and that’s one more thing they have in common.

Major Arnold Toht: Ronald Lacey plays the creepy Gestapo agent with oily perfection. Sinister, weasely, and sadistic, he conveys enough menace that he doesn’t even really have to do anything physically evil on screen to get across the threat of it. It culminates in a great gag where he enters a tent with a captured Marion and brings out a chain with sticks attached that looks like a torture device but turns out to be a coat hanger. It’s a great gag.

Colonel Dietrich: Wolf Kahler plays the German officer in charge of the expedition. He’s more of the “I’m doing my job but I’m still a jerk” brand of secondary villain. And provides someone who can logistically provide all the Nazi goons that get killed during the movie.

Dr. Rene Belloq: Paul Freeman plays an incredibly sophisticated villain. He is an incredibly intelligent, cultured, and resourceful French archeologist who is a rival of Dr. Jones. He’s the one in the beginning who snatches the idol out of Jones’ hands. I think he’s possibly the best villain of the series and likely a standout one for movies in general. He’s a smug, traitorous bastard, but he’s never uncivilized about it, he’s perfectly willing to be reasonable and possibly even compromise at times. He certainly compromises by helping the Nazis (whom he doesn’t personally like, but they have the logistics and manpower to find the Ark and is ready to disagree with them on various issues). He, like Jones, is superhumanly motivated in his quest for antiquities. Similarly, he’s also got a thing for the ladies, but he’s a bit more lecherous about it (he pervs on Marion when she changes into a nice dress by looking in a mirror at her). And like Jones he also wants to find artifacts for the betterment of mankind. The difference is his hubris. He not only wants to find the relic of the century, but also to attach his name to the finding of it. Glory is his goal, and perhaps he’s also intrigued by that mysterious association with “Power” that the Ark has. He certainly wants to know what it is. He’s an absolutely fascinating character and frequently likable.

The Script
Story by George Lucas & Phillip Kaufman, Screenplay by Lawrence Kasdan. Being a plot-driven ADVENTURE! I’ve already discussed a lot about what makes the movie work, but there’s still room to discuss things. Dialogue is outstanding in this movie, with some excellent one-liners and exchanges (Sallah gets a lot of them). Pacing again should be praised, because everything in the movie furthers the plot and characters and nothing is extraneous. There’s nothing that doesn’t relate to either the next scene or a bit of information that was or will be revealed. It all fits together into a watertight package. Sure some of the characters might be drawn in broad strokes, but they’re all memorable and incredibly well executed.




The Sounds
Original Music by John Williams and it is, naturally, exceptional. Of course there’s The Raiders March main theme (or as closed captioning liked to call it “Rousing Adventure Music plays”), but the other major themes are excellent as well. The Love Theme is sweeping and tender and the Ark Theme is magical, mysterious and carries a hint of danger. Like everything else in this movie, the sounds (including the sound editing by Ben Burtt) are exceptional. Oh, and throughout the trilogy, keep an ear out for the Wilhelm scream.

The Verdict
Raiders of the Lost Ark is an amazing movie. This is common knowledge. It stands up to thorough analysis. That’s like proving its good with Science! Hopefully my pretentious little insights give you an excuse to revisit the movie again and look for stuff you might’ve missed. Hell, this viewing made me look at Belloq with newfound appreciation.

And if you haven’t seen Raiders yet, what is wrong with you?? Go and correct this right now! Its only two hours long, and those are hours well-spent on every viewing.